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The garage the axis start in it holds the forward spawn.

A small hut which the allies initially spawn out of. On a side note is that what the icicles should look like; I'm using its shader yet it doesn't work (if it's supposed to)

An inside shot of the hut.

...a side route

This will probably (read hopefully) be a no man's land like the one in wizernes.

Inside shot of the garage with the spawn flag.

Cellar entrance to the main building.

A look at the axis spawn area once they are pushed back.

The final objective to destroy the radio.