The garage the axis start in it holds the forward spawn.
A small hut which the allies initially spawn out of. On a side note is that what the icicles should look like; I'm using its shader yet it doesn't work (if it's supposed to)
An inside shot of the hut.
...a side route
This will probably (read hopefully) be a no man's land like the one in wizernes.
Inside shot of the garage with the spawn flag.
Cellar entrance to the main building.
A look at the axis spawn area once they are pushed back.
The final objective to destroy the radio.